18 lines
454 B
C#
18 lines
454 B
C#
using System;
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using System.Collections;
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using System.Collections.Generic;
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using NitroxModel.Packets;
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namespace NitroxClient.GameLogic.InitialSync.Abstract;
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public interface IInitialSyncProcessor<in TPacket> where TPacket : Packet
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{
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HashSet<Type> DependentProcessors { get; }
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IEnumerator Process(TPacket packet, WaitScreen.ManualWaitItem waitScreenItem);
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}
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public interface IInitialSyncProcessor : IInitialSyncProcessor<InitialPlayerSync>
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{
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}
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