Files
Nitrox/NitroxClient/GameLogic/Spawning/Metadata/Processor/Abstract/EntityMetadataProcessor.cs
2025-07-06 00:23:46 +02:00

21 lines
673 B
C#

using NitroxModel.Core;
using NitroxModel.DataStructures.GameLogic.Entities.Metadata;
using UnityEngine;
namespace NitroxClient.GameLogic.Spawning.Metadata.Processor.Abstract;
public abstract class EntityMetadataProcessor<TMetadata> : IEntityMetadataProcessor where TMetadata : EntityMetadata
{
public abstract void ProcessMetadata(GameObject gameObject, TMetadata metadata);
public void ProcessMetadata(GameObject gameObject, EntityMetadata metadata)
{
ProcessMetadata(gameObject, (TMetadata)metadata);
}
protected TService Resolve<TService>() where TService : class
{
return NitroxServiceLocator.Cache<TService>.Value;
}
}