10 lines
290 B
C#
10 lines
290 B
C#
using NitroxModel.DataStructures.GameLogic.Entities.Metadata;
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using UnityEngine;
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namespace NitroxClient.GameLogic.Spawning.Metadata.Processor.Abstract;
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public interface IEntityMetadataProcessor
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{
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public abstract void ProcessMetadata(GameObject gameObject, EntityMetadata metadata);
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}
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