26 lines
873 B
C#
26 lines
873 B
C#
using NitroxClient.Communication;
|
|
using NitroxClient.GameLogic.Spawning.Metadata.Processor.Abstract;
|
|
using NitroxModel.DataStructures.GameLogic.Entities.Metadata;
|
|
using NitroxModel.Packets;
|
|
using UnityEngine;
|
|
|
|
namespace NitroxClient.GameLogic.Spawning.Metadata.Processor;
|
|
|
|
public class ConstructorMetadataProcessor : EntityMetadataProcessor<ConstructorMetadata>
|
|
{
|
|
public override void ProcessMetadata(GameObject gameObject, ConstructorMetadata metadata)
|
|
{
|
|
if (gameObject.TryGetComponent(out Constructor constructor))
|
|
{
|
|
using (PacketSuppressor<EntityMetadataUpdate>.Suppress())
|
|
{
|
|
constructor.Deploy(metadata.Deployed);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
Log.Error($"[{nameof(ConstructorMetadataProcessor)}] Could not find {nameof(Constructor)} on {gameObject.name}");
|
|
}
|
|
}
|
|
}
|