Files
Nitrox/NitroxClient/GameLogic/Spawning/WorldEntities/GeyserWorldEntitySpawner.cs
2025-07-06 00:23:46 +02:00

108 lines
3.7 KiB
C#

using System.Collections;
using NitroxClient.MonoBehaviours;
using NitroxClient.Unity.Helper;
using NitroxModel.DataStructures.GameLogic.Entities;
using NitroxModel.DataStructures.Util;
using NitroxModel_Subnautica.DataStructures;
using UnityEngine;
using UWE;
namespace NitroxClient.GameLogic.Spawning.WorldEntities;
public class GeyserWorldEntitySpawner : IWorldEntitySpawner, IWorldEntitySyncSpawner
{
private readonly Entities entities;
public GeyserWorldEntitySpawner(Entities entities)
{
this.entities = entities;
}
public IEnumerator SpawnAsync(WorldEntity entity, Optional<GameObject> parent, EntityCell cellRoot, TaskResult<Optional<GameObject>> result)
{
if (entity is not GeyserWorldEntity geyserWorldEntity)
{
yield break;
}
if (!DefaultWorldEntitySpawner.TryGetCachedPrefab(out GameObject prefab, classId: entity.ClassId))
{
TaskResult<GameObject> prefabResult = new();
yield return DefaultWorldEntitySpawner.RequestPrefab(entity.ClassId, prefabResult);
if (!prefabResult.Get())
{
Log.Error($"Couldn't find a prefab for {nameof(GeyserWorldEntity)} of ClassId {entity.ClassId}");
yield break;
}
prefab = prefabResult.Get();
}
GameObject gameObject = GameObjectHelper.InstantiateInactiveWithId(prefab, entity.Id);
if (!VerifyCanSpawnOrError(geyserWorldEntity, gameObject, out Geyser geyser))
{
yield break;
}
SetupObject(geyserWorldEntity, cellRoot, geyser);
gameObject.SetActive(true);
result.Set(Optional.Of(gameObject));
}
public bool SpawnSync(WorldEntity entity, Optional<GameObject> parent, EntityCell cellRoot, TaskResult<Optional<GameObject>> result)
{
if (entity is not GeyserWorldEntity geyserWorldEntity)
{
return true;
}
if (!DefaultWorldEntitySpawner.TryGetCachedPrefab(out GameObject prefab, classId: entity.ClassId))
{
return false;
}
GameObject gameObject = GameObjectHelper.InstantiateInactiveWithId(prefab, entity.Id);
if (!VerifyCanSpawnOrError(geyserWorldEntity, gameObject, out Geyser geyser))
{
return true;
}
SetupObject(geyserWorldEntity, cellRoot, geyser);
gameObject.SetActive(true);
result.Set(gameObject);
return true;
}
public bool SpawnsOwnChildren() => false;
private static bool VerifyCanSpawnOrError(GeyserWorldEntity geyserEntity, GameObject prefabObject, out Geyser geyser)
{
if (prefabObject.TryGetComponent(out geyser))
{
return true;
}
Log.Error($"Could not find component {nameof(Geyser)} on prefab with ClassId: {geyserEntity.ClassId}");
return false;
}
private static void SetupObject(GeyserWorldEntity geyserEntity, EntityCell cellRoot, Geyser geyser)
{
Transform transform = geyser.transform;
transform.localPosition = geyserEntity.Transform.LocalPosition.ToUnity();
transform.localRotation = geyserEntity.Transform.LocalRotation.ToUnity();
transform.localScale = geyserEntity.Transform.LocalScale.ToUnity();
transform.SetParent(cellRoot.liveRoot.transform);
// To ensure Geyser.Start() happens first, we delay our code by a frame
CoroutineHost.StartCoroutine(DelayedGeyserSetup(geyserEntity, geyser));
}
private static IEnumerator DelayedGeyserSetup(GeyserWorldEntity geyserEntity, Geyser geyser)
{
// Delay by an entire frame
yield return null;
geyser.gameObject.EnsureComponent<NitroxGeyser>().Initialize(geyserEntity, geyser);
}
}