Files
Nitrox/NitroxModel/DataStructures/GameLogic/Entities/Metadata/Bases/BaseDeconstructableGhostMetadata.cs
2025-07-06 00:23:46 +02:00

35 lines
1.0 KiB
C#

using System;
using System.Runtime.Serialization;
using BinaryPack.Attributes;
using NitroxModel.DataStructures.GameLogic.Bases;
namespace NitroxModel.DataStructures.GameLogic.Entities.Metadata.Bases;
[Serializable, DataContract]
public class BaseDeconstructableGhostMetadata : GhostMetadata
{
[DataMember(Order = 1)]
public NitroxBaseFace? ModuleFace { get; set; }
[DataMember(Order = 2)]
public string ClassId { get; set; }
[IgnoreConstructor]
public BaseDeconstructableGhostMetadata()
{
// Constructor for ProtoBuf deserialization.
}
/// <remarks>Used for json deserialization</remarks>
public BaseDeconstructableGhostMetadata(NitroxBaseFace? moduleFace, string classId, NitroxInt3 targetOffset) : base(targetOffset)
{
ModuleFace = moduleFace;
ClassId = classId;
}
public override string ToString()
{
return $"[BaseDeconstructableGhostMetadata TargetOffset: {TargetOffset}, ModuleFace: {ModuleFace}, ClassId: {ClassId}]";
}
}