Files
Nitrox/NitroxModel/DataStructures/GameLogic/Entities/Metadata/EscapePodMetadata.cs
2025-07-06 00:23:46 +02:00

34 lines
835 B
C#

using System;
using System.Runtime.Serialization;
using BinaryPack.Attributes;
namespace NitroxModel.DataStructures.GameLogic.Entities.Metadata;
[Serializable]
[DataContract]
public class EscapePodMetadata : EntityMetadata
{
[DataMember(Order = 1)]
public bool PodRepaired { get; }
[DataMember(Order = 2)]
public bool RadioRepaired { get; }
[IgnoreConstructor]
protected EscapePodMetadata()
{
//Constructor for serialization. Has to be "protected" for json serialization.
}
public EscapePodMetadata(bool podRepaired, bool radioRepaired)
{
PodRepaired = podRepaired;
RadioRepaired = radioRepaired;
}
public override string ToString()
{
return $"[{nameof(EscapePodMetadata)} - PodRepaired: {PodRepaired}, RadioRepaired: {RadioRepaired}]";
}
}