Files
Nitrox/NitroxModel/DataStructures/GameLogic/Entities/Metadata/ExosuitMetadata.cs
2025-07-06 00:23:46 +02:00

25 lines
655 B
C#

using System;
using System.Runtime.Serialization;
using BinaryPack.Attributes;
using NitroxModel.DataStructures.Unity;
namespace NitroxModel.DataStructures.GameLogic.Entities.Metadata;
[Serializable, DataContract]
public class ExosuitMetadata : VehicleMetadata
{
[IgnoreConstructor]
protected ExosuitMetadata()
{
// Constructor for serialization. Has to be "protected" for json serialization.
}
public ExosuitMetadata(float health, string name, NitroxVector3[] colors) : base(health, name, colors)
{ }
public override string ToString()
{
return $"[{nameof(ExosuitMetadata)} {base.ToString()}]";
}
}