Files
Nitrox/NitroxModel/DataStructures/GameLogic/Entities/Metadata/PrecursorKeyTerminalMetadata.cs
2025-07-06 00:23:46 +02:00

31 lines
769 B
C#

using System;
using System.Runtime.Serialization;
using BinaryPack.Attributes;
namespace NitroxModel.DataStructures.GameLogic.Entities.Metadata
{
[Serializable]
[DataContract]
public class PrecursorKeyTerminalMetadata : EntityMetadata
{
[DataMember(Order = 1)]
public bool Slotted { get; }
[IgnoreConstructor]
protected PrecursorKeyTerminalMetadata()
{
//Constructor for serialization. Has to be "protected" for json serialization.
}
public PrecursorKeyTerminalMetadata(bool slotted)
{
Slotted = slotted;
}
public override string ToString()
{
return $"[PrecursorKeyTerminalMetadata Slotted: {Slotted}]";
}
}
}