48 lines
1.7 KiB
C#
48 lines
1.7 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Runtime.Serialization;
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using BinaryPack.Attributes;
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using NitroxModel.DataStructures.GameLogic.Entities.Metadata;
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using NitroxModel.DataStructures.Unity;
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namespace NitroxModel.DataStructures.GameLogic.Entities;
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[Serializable, DataContract]
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public class PlaceholderGroupWorldEntity : WorldEntity
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{
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[DataMember(Order = 1)]
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public int ComponentIndex { get; set; }
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[IgnoreConstructor]
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protected PlaceholderGroupWorldEntity()
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{
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// Constructor for serialization. Has to be "protected" for json serialization.
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}
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public PlaceholderGroupWorldEntity(WorldEntity worldEntity, int componentIndex = 0)
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{
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Id = worldEntity.Id;
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TechType = worldEntity.TechType;
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Metadata = worldEntity.Metadata;
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ParentId = worldEntity.ParentId;
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Transform = worldEntity.Transform;
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Level = worldEntity.Level;
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ClassId = worldEntity.ClassId;
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SpawnedByServer = worldEntity.SpawnedByServer;
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ChildEntities = worldEntity.ChildEntities;
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ComponentIndex = componentIndex;
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}
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/// <remarks>Used for deserialization</remarks>
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public PlaceholderGroupWorldEntity(NitroxTransform transform, int level, string classId, bool spawnedByServer, NitroxId id, NitroxTechType techType, EntityMetadata metadata, NitroxId parentId, List<Entity> childEntities, int componentIndex) :
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base(transform, level, classId, spawnedByServer, id, techType, metadata, parentId, childEntities)
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{
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ComponentIndex = componentIndex;
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}
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public override string ToString()
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{
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return $"[PlaceholderGroupWorldEntity ComponentIndex: {ComponentIndex} {base.ToString()}]";
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}
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}
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