Files
Nitrox/NitroxModel/DataStructures/GameLogic/Entities/PlaceholderGroupWorldEntity.cs
2025-07-06 00:23:46 +02:00

48 lines
1.7 KiB
C#

using System;
using System.Collections.Generic;
using System.Runtime.Serialization;
using BinaryPack.Attributes;
using NitroxModel.DataStructures.GameLogic.Entities.Metadata;
using NitroxModel.DataStructures.Unity;
namespace NitroxModel.DataStructures.GameLogic.Entities;
[Serializable, DataContract]
public class PlaceholderGroupWorldEntity : WorldEntity
{
[DataMember(Order = 1)]
public int ComponentIndex { get; set; }
[IgnoreConstructor]
protected PlaceholderGroupWorldEntity()
{
// Constructor for serialization. Has to be "protected" for json serialization.
}
public PlaceholderGroupWorldEntity(WorldEntity worldEntity, int componentIndex = 0)
{
Id = worldEntity.Id;
TechType = worldEntity.TechType;
Metadata = worldEntity.Metadata;
ParentId = worldEntity.ParentId;
Transform = worldEntity.Transform;
Level = worldEntity.Level;
ClassId = worldEntity.ClassId;
SpawnedByServer = worldEntity.SpawnedByServer;
ChildEntities = worldEntity.ChildEntities;
ComponentIndex = componentIndex;
}
/// <remarks>Used for deserialization</remarks>
public PlaceholderGroupWorldEntity(NitroxTransform transform, int level, string classId, bool spawnedByServer, NitroxId id, NitroxTechType techType, EntityMetadata metadata, NitroxId parentId, List<Entity> childEntities, int componentIndex) :
base(transform, level, classId, spawnedByServer, id, techType, metadata, parentId, childEntities)
{
ComponentIndex = componentIndex;
}
public override string ToString()
{
return $"[PlaceholderGroupWorldEntity ComponentIndex: {ComponentIndex} {base.ToString()}]";
}
}