71 lines
3.0 KiB
C#
71 lines
3.0 KiB
C#
using System.Collections.Generic;
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using System.Reflection;
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using System.Reflection.Emit;
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using HarmonyLib;
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using NitroxClient.GameLogic;
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using NitroxClient.GameLogic.Spawning.Metadata;
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using NitroxClient.MonoBehaviours;
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using NitroxClient.Unity.Helper;
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using NitroxModel.DataStructures;
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using NitroxModel.DataStructures.GameLogic;
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using NitroxModel.DataStructures.GameLogic.Entities;
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using NitroxModel.DataStructures.GameLogic.Entities.Metadata;
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using NitroxModel.DataStructures.Util;
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using NitroxModel.Helper;
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using NitroxModel_Subnautica.DataStructures;
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using UnityEngine;
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namespace NitroxPatcher.Patches.Dynamic;
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public sealed partial class CrashHome_Spawn_Patch : NitroxPatch, IDynamicPatch
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{
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internal static readonly MethodInfo TARGET_METHOD = Reflect.Method((CrashHome t) => t.Spawn());
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public static bool Prefix(CrashHome __instance)
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{
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if (__instance.TryGetNitroxId(out NitroxId crashHomeId) &&
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Resolve<SimulationOwnership>().HasAnyLockType(crashHomeId))
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{
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return true;
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}
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return false;
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}
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/*
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* this.spawnTime = -1f;
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* BroadcastFishCreated(gameObject); [INSERTED LINE]
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* if (LargeWorldStreamer.main != null)
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*/
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public static IEnumerable<CodeInstruction> Transpiler(IEnumerable<CodeInstruction> instructions)
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{
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return new CodeMatcher(instructions).MatchStartForward(new CodeMatch(OpCodes.Stfld, Reflect.Field((CrashHome t) => t.spawnTime)))
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.Advance(1)
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.InsertAndAdvance(new CodeInstruction(OpCodes.Ldloc_0))
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.InsertAndAdvance(new CodeInstruction(OpCodes.Call, Reflect.Method(() => BroadcastFishCreated(default))))
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.InstructionEnumeration();
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}
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public static void BroadcastFishCreated(GameObject crashFishObject)
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{
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if (!crashFishObject.TryGetComponentInParent(out CrashHome crashHome, true) ||
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!crashHome.TryGetNitroxId(out NitroxId crashHomeId) || !DayNightCycle.main)
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{
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return;
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}
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NitroxId crashFishId = NitroxEntity.GenerateNewId(crashFishObject);
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LargeWorldEntity largeWorldEntity = crashFishObject.GetComponent<LargeWorldEntity>();
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UniqueIdentifier uniqueIdentifier = crashFishObject.GetComponent<UniqueIdentifier>();
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// Broadcast the new CrashHome's metadata (spawnTime = -1)
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Optional<EntityMetadata> metadata = Resolve<EntityMetadataManager>().Extract(crashHome);
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if (metadata.HasValue)
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{
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Resolve<Entities>().BroadcastMetadataUpdate(crashHomeId, metadata.Value);
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}
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// Create the entity
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WorldEntity crashFishEntity = new(crashFishObject.transform.ToWorldDto(), (int)largeWorldEntity.cellLevel, uniqueIdentifier.classId, false, crashFishId, TechType.Crash.ToDto(), null, crashHomeId, new List<Entity>());
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Resolve<Entities>().BroadcastEntitySpawnedByClient(crashFishEntity);
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}
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}
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