39 lines
1.7 KiB
C#
39 lines
1.7 KiB
C#
using System.Collections.Generic;
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using System.Reflection;
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using System.Reflection.Emit;
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using HarmonyLib;
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using NitroxClient.GameLogic;
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using NitroxModel.Helper;
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using UnityEngine;
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namespace NitroxPatcher.Patches.Dynamic;
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public sealed partial class Equipment_RemoveItem_Patch : NitroxPatch, IDynamicPatch
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{
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public static readonly MethodInfo TARGET_METHOD = Reflect.Method((Equipment t) => t.RemoveItem(default(string), default(bool), default(bool)));
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public static readonly OpCode INJECTION_OPCODE = OpCodes.Stloc_1;
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public static IEnumerable<CodeInstruction> Transpiler(MethodBase original, IEnumerable<CodeInstruction> instructions)
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{
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foreach (CodeInstruction instruction in instructions)
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{
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yield return instruction;
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if (instruction.opcode.Equals(INJECTION_OPCODE))
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{
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/*
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* Multiplayer.Logic.EquipmentSlots.Unequip(pickupable, this.owner, slot)
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*/
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yield return TranspilerHelper.LocateService<EquipmentSlots>();
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yield return new CodeInstruction(OpCodes.Ldloc_0);
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yield return new CodeInstruction(OpCodes.Callvirt, Reflect.Property((InventoryItem t) => t.item).GetMethod);
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yield return new CodeInstruction(OpCodes.Ldarg_0);
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yield return new CodeInstruction(OpCodes.Call, Reflect.Property((Equipment t) => t.owner).GetMethod);
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yield return new CodeInstruction(OpCodes.Ldarg_1);
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yield return new CodeInstruction(OpCodes.Callvirt, Reflect.Method((EquipmentSlots t) => t.BroadcastUnequip(default(Pickupable), default(GameObject), default(string))));
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}
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}
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}
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}
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