23 lines
696 B
C#
23 lines
696 B
C#
using System.Reflection;
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using NitroxClient.GameLogic;
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using NitroxModel.Helper;
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using UnityEngine;
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namespace NitroxPatcher.Patches.Dynamic;
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/// <summary>
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/// Allow for openables to detect collisions with pawns in the virtual cyclops.
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/// </summary>
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public sealed partial class Openable_OnTriggerExit_Patch : NitroxPatch, IDynamicPatch
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{
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private static readonly MethodInfo TARGET_METHOD = Reflect.Method((Openable t) => t.OnTriggerExit(default));
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public static void Prefix(Openable __instance, Collider collider)
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{
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if (collider.TryGetComponent(out CyclopsPawnIdentifier identifier))
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{
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identifier.Pawn.BlockOpenable(__instance, false);
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}
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}
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}
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