Files
Nitrox/NitroxServer/Communication/Packets/Processors/ModifyConstructedAmountProcessor.cs
2025-07-06 00:23:46 +02:00

19 lines
638 B
C#

using NitroxModel.Packets;
using NitroxServer.GameLogic;
using NitroxServer.GameLogic.Bases;
namespace NitroxServer.Communication.Packets.Processors;
public class ModifyConstructedAmountProcessor : BuildingProcessor<ModifyConstructedAmount>
{
public ModifyConstructedAmountProcessor(BuildingManager buildingManager, PlayerManager playerManager) : base(buildingManager, playerManager) { }
public override void Process(ModifyConstructedAmount packet, Player player)
{
if (buildingManager.ModifyConstructedAmount(packet))
{
playerManager.SendPacketToOtherPlayers(packet, player);
}
}
}