Files
Nitrox/NitroxServer/Communication/Packets/Processors/SeaDragonSwatAttackProcessor.cs
2025-07-06 00:23:46 +02:00

15 lines
579 B
C#

using NitroxModel.Packets;
using NitroxServer.Communication.Packets.Processors.Abstract;
using NitroxServer.GameLogic;
using NitroxServer.GameLogic.Entities;
namespace NitroxServer.Communication.Packets.Processors;
public class SeaDragonSwatAttackProcessor(
PlayerManager playerManager,
EntityRegistry entityRegistry
) : TransmitIfCanSeePacketProcessor<SeaDragonSwatAttack>(playerManager, entityRegistry)
{
public override void Process(SeaDragonSwatAttack packet, Player sender) => TransmitIfCanSeeEntities(packet, sender, [packet.SeaDragonId, packet.TargetId]);
}