- Created a basic Socket.IO server that manages user connections and queues for events. - Implemented queue logic to handle concurrent user limits and JWT token issuance. - Added MySQL configuration for potential persistence of queue positions. - Introduced environment variables for configuration through a .env.example file.
159 lines
5.0 KiB
JavaScript
159 lines
5.0 KiB
JavaScript
/*
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Simple Socket.IO queue server for demo purposes.
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- Tracks users per-event
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- When active concurrent users for an event reach QUEUE_THRESHOLD, turn on queueing
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- Allow up to CONCURRENT_ACTIVE users on the site simultaneously (have access token)
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- Issue JWT tokens valid for TOKEN_TTL_SECONDS when a user reaches front of queue
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- Uses MySQL to persist queue positions (lightweight stub here)
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NOTE: This is a minimal, synchronous-in-memory demo. For production you must persist state
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in Redis or a DB, add authentication, rate-limiting, and proper error handling.
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*/
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require("dotenv").config();
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const http = require("http");
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const { Server } = require("socket.io");
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const jwt = require("jsonwebtoken");
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const mysql = require("mysql2/promise");
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const PORT = process.env.SOCKET_PORT || 4000;
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const QUEUE_THRESHOLD = parseInt(process.env.QUEUE_THRESHOLD || "100", 10);
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const CONCURRENT_ACTIVE = parseInt(process.env.CONCURRENT_ACTIVE || "50", 10);
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const TOKEN_TTL_SECONDS = parseInt(process.env.TOKEN_TTL_SECONDS || `${15 * 60}`, 10);
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// Simple in-memory structures keyed by eventId
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const events = {};
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function ensureEvent(eventId) {
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if (!events[eventId]) {
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events[eventId] = {
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sockets: new Set(), // connected socket ids
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queue: [], // array of socket ids in order
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active: new Set(), // sockets that currently hold a token (allowed to buy)
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queueOn: false,
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};
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}
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return events[eventId];
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}
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async function createDbPool() {
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if (!process.env.MYSQL_HOST) return null;
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return mysql.createPool({
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host: process.env.MYSQL_HOST,
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user: process.env.MYSQL_USER,
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password: process.env.MYSQL_PASSWORD,
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database: process.env.MYSQL_DATABASE,
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waitForConnections: true,
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connectionLimit: 5,
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});
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}
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;(async () => {
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const db = await createDbPool();
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const server = http.createServer();
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const io = new Server(server, {
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cors: { origin: true },
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});
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io.on("connection", (socket) => {
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console.log("connect", socket.id);
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socket.on("join_event", async ({ eventId }) => {
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if (!eventId) return;
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const ev = ensureEvent(eventId);
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ev.sockets.add(socket.id);
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socket.join(eventId);
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// compute counts
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const activeCount = ev.sockets.size;
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// turn on queue if threshold reached
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if (activeCount >= QUEUE_THRESHOLD) ev.queueOn = true;
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// if queueOn and socket not active, add to queue
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if (ev.queueOn && !ev.active.has(socket.id)) {
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if (!ev.queue.includes(socket.id)) ev.queue.push(socket.id);
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}
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// evaluate granting
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evaluateQueue(eventId, io);
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// send initial update
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io.to(socket.id).emit("queue_update", buildUpdate(ev));
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});
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socket.on("disconnect", () => {
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// remove from every event
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for (const [eventId, ev] of Object.entries(events)) {
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if (ev.sockets.has(socket.id)) ev.sockets.delete(socket.id);
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const qi = ev.queue.indexOf(socket.id);
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if (qi !== -1) ev.queue.splice(qi, 1);
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if (ev.active.has(socket.id)) ev.active.delete(socket.id);
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// re-evaluate to grant next in line
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evaluateQueue(eventId, io);
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// notify remaining sockets
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broadcastUpdate(eventId, io);
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}
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});
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});
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server.listen(PORT, () => console.log(`Socket server listening on ${PORT}`));
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function buildUpdate(ev) {
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const positionMap = {};
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ev.queue.forEach((sid, idx) => (positionMap[sid] = idx + 1));
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return {
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activeCount: ev.sockets.size,
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queueOn: ev.queueOn,
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estimatedWait: ev.queue.length * 5, // naive: 5s per person
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positions: positionMap,
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};
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}
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function broadcastUpdate(eventId, io) {
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const ev = events[eventId];
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if (!ev) return;
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// notify all connected sockets in room
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for (const sid of ev.sockets) {
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const pos = ev.queue.indexOf(sid);
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io.to(sid).emit("queue_update", {
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activeCount: ev.sockets.size,
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position: pos === -1 ? null : pos + 1,
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estimatedWait: pos === -1 ? null : ev.queue.length * 5,
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});
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}
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}
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function evaluateQueue(eventId, io) {
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const ev = events[eventId];
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if (!ev) return;
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// ensure active set size <= CONCURRENT_ACTIVE
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while (ev.active.size < CONCURRENT_ACTIVE && ev.queue.length > 0) {
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const next = ev.queue.shift();
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if (!next) break;
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// sign token
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const token = jwt.sign({ sid: next, eventId }, process.env.JWT_SECRET || "dev-secret", {
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expiresIn: TOKEN_TTL_SECONDS,
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});
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ev.active.add(next);
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io.to(next).emit("granted", { token, expiresAt: new Date(Date.now() + TOKEN_TTL_SECONDS * 1000).toISOString() });
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}
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// If too many active (rare), revoke oldest
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if (ev.active.size > CONCURRENT_ACTIVE) {
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const toRevoke = Array.from(ev.active).slice(CONCURRENT_ACTIVE);
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toRevoke.forEach((sid) => {
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ev.active.delete(sid);
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io.to(sid).emit("revoked");
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});
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}
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// If queue no longer needed, clear it
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if (ev.sockets.size < QUEUE_THRESHOLD) ev.queueOn = false;
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// broadcast
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broadcastUpdate(eventId, io);
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}
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})();
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