Add iOS launch screen and app icon assets
- Created new app icon images for various sizes and added them to the asset catalog. - Added launch images for different resolutions (1x, 2x, 3x) in the asset catalog. - Updated the LaunchScreen storyboard to use the new launch images. - Created a README for the launch image assets directory. - Updated Info.plist to reference the new launch storyboard. - Added a bridging header for Swift compatibility. - Created initial test file for Runner application. - Initialized project structure with necessary files and configurations.
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# Flutter / Dart
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.dart_tool/
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/.flutter-plugins
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/.flutter-plugins-dependencies
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build/
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.packages
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pubspec.lock
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# Android
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/android/.gradle/
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/android/app/build/
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/android/build/
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# iOS
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/ios/Pods/
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/ios/Flutter/Flutter.framework
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/ios/Flutter/Flutter.podspec
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/ios/Runner.xcworkspace/
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/ios/Runner/GeneratedPluginRegistrant.*
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*.xcworkspace
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*.xcuserdatad
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*.xcodeproj/project.xcworkspace
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/ios/.Datadriven
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# VS Code
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/.vscode/
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# macOS
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.DS_Store
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# Node / Expo / React Native (keep backup of old project files in legacy_expo_backup/ before deleting)
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/node_modules/
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/package-lock.json
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/pnpm-lock.yaml
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/yarn.lock
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/.expo/
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app/build/
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*.log
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# Secrets
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.env
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