Files
mcbeno-app/android/settings.gradle.kts
b3ni15 b1e5efb672 Add iOS launch screen and app icon assets
- Created new app icon images for various sizes and added them to the asset catalog.
- Added launch images for different resolutions (1x, 2x, 3x) in the asset catalog.
- Updated the LaunchScreen storyboard to use the new launch images.
- Created a README for the launch image assets directory.
- Updated Info.plist to reference the new launch storyboard.
- Added a bridging header for Swift compatibility.
- Created initial test file for Runner application.
- Initialized project structure with necessary files and configurations.
2025-08-20 22:55:25 +02:00

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pluginManagement {
val flutterSdkPath =
run {
val properties = java.util.Properties()
file("local.properties").inputStream().use { properties.load(it) }
val flutterSdkPath = properties.getProperty("flutter.sdk")
require(flutterSdkPath != null) { "flutter.sdk not set in local.properties" }
flutterSdkPath
}
includeBuild("$flutterSdkPath/packages/flutter_tools/gradle")
repositories {
google()
mavenCentral()
gradlePluginPortal()
}
}
plugins {
id("dev.flutter.flutter-plugin-loader") version "1.0.0"
id("com.android.application") version "8.9.1" apply false
id("org.jetbrains.kotlin.android") version "2.1.0" apply false
}
include(":app")