- Created new app icon images for various sizes and added them to the asset catalog. - Added launch images for different resolutions (1x, 2x, 3x) in the asset catalog. - Updated the LaunchScreen storyboard to use the new launch images. - Created a README for the launch image assets directory. - Updated Info.plist to reference the new launch storyboard. - Added a bridging header for Swift compatibility. - Created initial test file for Runner application. - Initialized project structure with necessary files and configurations.
27 lines
774 B
Plaintext
27 lines
774 B
Plaintext
<?xml version="1.0" encoding="UTF-8"?>
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<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
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<plist version="1.0">
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<dict>
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<key>CFBundleDevelopmentRegion</key>
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<string>en</string>
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<key>CFBundleExecutable</key>
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<string>App</string>
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<key>CFBundleIdentifier</key>
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<string>io.flutter.flutter.app</string>
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<key>CFBundleInfoDictionaryVersion</key>
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<string>6.0</string>
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<key>CFBundleName</key>
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<string>App</string>
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<key>CFBundlePackageType</key>
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<string>FMWK</string>
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<key>CFBundleShortVersionString</key>
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<string>1.0</string>
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<key>CFBundleSignature</key>
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<string>????</string>
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<key>CFBundleVersion</key>
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<string>1.0</string>
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<key>MinimumOSVersion</key>
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<string>13.0</string>
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</dict>
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</plist>
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