Files
mcbeno-app/ios/Flutter/AppFrameworkInfo.plist
b3ni15 b1e5efb672 Add iOS launch screen and app icon assets
- Created new app icon images for various sizes and added them to the asset catalog.
- Added launch images for different resolutions (1x, 2x, 3x) in the asset catalog.
- Updated the LaunchScreen storyboard to use the new launch images.
- Created a README for the launch image assets directory.
- Updated Info.plist to reference the new launch storyboard.
- Added a bridging header for Swift compatibility.
- Created initial test file for Runner application.
- Initialized project structure with necessary files and configurations.
2025-08-20 22:55:25 +02:00

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<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>CFBundleDevelopmentRegion</key>
<string>en</string>
<key>CFBundleExecutable</key>
<string>App</string>
<key>CFBundleIdentifier</key>
<string>io.flutter.flutter.app</string>
<key>CFBundleInfoDictionaryVersion</key>
<string>6.0</string>
<key>CFBundleName</key>
<string>App</string>
<key>CFBundlePackageType</key>
<string>FMWK</string>
<key>CFBundleShortVersionString</key>
<string>1.0</string>
<key>CFBundleSignature</key>
<string>????</string>
<key>CFBundleVersion</key>
<string>1.0</string>
<key>MinimumOSVersion</key>
<string>13.0</string>
</dict>
</plist>