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Assets/Mirror/Examples/Basic/README.md
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Assets/Mirror/Examples/Basic/README.md
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# Basic Example
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This is a bare bones example of a running game with Network Manager and UI prefab players:
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1. Remove all scenes from Build Settings, then add the Example scene alone.
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2. Open the Example scene and build the project.
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3. In the editor, click Play, and Server + Client or Server Only...it will be listening on port 7777.
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- If you clicked Host (Server + Client), the host player will appear as Player 00.
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4. Run one or more instances (up to 16 total players) of the built application.
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5. Click Client on each instance.
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6. Now you will see all players in the editor and the clients, all with data being updated and synchronized.
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