aha
This commit is contained in:
@ -0,0 +1,25 @@
|
||||
using UnityEngine;
|
||||
|
||||
namespace Mirror.Examples.CharacterSelection
|
||||
{
|
||||
public class CharacterData : MonoBehaviour
|
||||
{
|
||||
// A reference data script for most things character and customisation related.
|
||||
|
||||
public static CharacterData characterDataSingleton { get; private set; }
|
||||
|
||||
public GameObject[] characterPrefabs;
|
||||
public string[] characterTitles;
|
||||
public int[] characterHealths;
|
||||
public float[] characterSpeeds;
|
||||
public int[] characterAttack;
|
||||
public string[] characterAbilities;
|
||||
|
||||
public void Awake()
|
||||
{
|
||||
characterDataSingleton = this;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
}
|
Reference in New Issue
Block a user