This commit is contained in:
2025-06-16 15:14:23 +02:00
commit 074e590073
3174 changed files with 428263 additions and 0 deletions

View File

@ -0,0 +1,13 @@
using UnityEngine;
namespace Mirror.Examples.CharacterSelection
{
// we will use static variables to pass data between scenes
// this could also be done using other methods
public class StaticVariables : MonoBehaviour
{
public static string playerName = "";
public static int characterNumber = 0;
public static Color characterColour;
}
}