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using System;
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using System.Text;
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using System.Collections;
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using System.Collections.Generic;
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using System.Runtime.Serialization;
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using Newtonsoft.Json;
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namespace IO.Swagger.Model {
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/// <summary>
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///
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/// </summary>
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[DataContract]
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public class MatchmakerReleaseConfigResponse : BaseModel {
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/// <summary>
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/// Matchmaker configuration name. Must be unique.
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/// </summary>
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/// <value>Matchmaker configuration name. Must be unique.</value>
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[DataMember(Name="name", EmitDefaultValue=false)]
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[JsonProperty(PropertyName = "name")]
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public string Name { get; set; }
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/// <summary>
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/// Matchmaker configuration, parsed as a string.
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/// </summary>
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/// <value>Matchmaker configuration, parsed as a string.</value>
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[DataMember(Name="configuration", EmitDefaultValue=false)]
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[JsonProperty(PropertyName = "configuration")]
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public string Configuration { get; set; }
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/// <summary>
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/// Get the string presentation of the object
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/// </summary>
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/// <returns>String presentation of the object</returns>
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public override string ToString() {
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StringBuilder sb = new StringBuilder();
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sb.Append("class MatchmakerReleaseConfigResponse {\n");
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sb.Append(" Name: ").Append(Name).Append("\n");
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sb.Append(" Configuration: ").Append(Configuration).Append("\n");
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sb.Append("}\n");
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return sb.ToString();
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}
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/// <summary>
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/// Get the JSON string presentation of the object
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/// </summary>
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/// <returns>JSON string presentation of the object</returns>
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public new string ToJson() {
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return JsonConvert.SerializeObject(this, Formatting.Indented);
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}
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}
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}
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