Files
survival-game/Assets/Mirror/Examples/_Common/Controllers/PlayerController/PlayerControllerReliable.cs
2025-06-16 15:14:23 +02:00

9 lines
268 B
C#

using UnityEngine;
namespace Mirror.Examples.Common.Controllers.Player
{
[AddComponentMenu("Network/Player Controller (Reliable)")]
[RequireComponent(typeof(NetworkTransformReliable))]
public class PlayerControllerReliable : PlayerControllerBase { }
}