Files
survival-game/Assets/Mirror/Examples/AdditiveLevels/Scripts/LookAtMainCamera.cs
2025-06-16 13:15:42 +00:00

22 lines
553 B
C#

using UnityEngine;
namespace Mirror.Examples.AdditiveLevels
{
// This script is attached to portal labels to keep them facing the camera
public class LookAtMainCamera : MonoBehaviour
{
// This will be enabled by Portal script in OnStartClient
void OnValidate()
{
this.enabled = false;
}
// LateUpdate so that all camera updates are finished.
[ClientCallback]
void LateUpdate()
{
transform.forward = Camera.main.transform.forward;
}
}
}