9 lines
274 B
C#
9 lines
274 B
C#
using UnityEngine;
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namespace Mirror.Examples.Common.Controllers.Player
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{
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[AddComponentMenu("Network/Player Controller (Unreliable)")]
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[RequireComponent(typeof(NetworkTransformUnreliable))]
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public class PlayerControllerUnreliable : PlayerControllerBase { }
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}
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