Source's entrypoint.sh SteamCMD fix
SteamCMD apparently put an update out today that now displays a warning if `+force_install_dir` is after `+login`. This removes the error from appearing.
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@@ -56,7 +56,7 @@ fi
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if [ -z ${AUTO_UPDATE} ] || [ "${AUTO_UPDATE}" == "1" ]; then
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# Update Source Server
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if [ ! -z ${SRCDS_APPID} ]; then
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./steamcmd/steamcmd.sh +login ${STEAM_USER} ${STEAM_PASS} ${STEAM_AUTH} +force_install_dir /home/container +app_update ${SRCDS_APPID} $( [[ -z ${SRCDS_BETAID} ]] || printf %s "-beta ${SRCDS_BETAID}" ) $( [[ -z ${SRCDS_BETAPASS} ]] || printf %s "-betapassword ${SRCDS_BETAPASS}" ) $( [[ -z ${HLDS_GAME} ]] || printf %s "+app_set_config 90 mod ${HLDS_GAME}" ) $( [[ -z ${VALIDATE} ]] || printf %s "validate" ) +quit
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./steamcmd/steamcmd.sh +force_install_dir /home/container +login ${STEAM_USER} ${STEAM_PASS} ${STEAM_AUTH} +app_update ${SRCDS_APPID} $( [[ -z ${SRCDS_BETAID} ]] || printf %s "-beta ${SRCDS_BETAID}" ) $( [[ -z ${SRCDS_BETAPASS} ]] || printf %s "-betapassword ${SRCDS_BETAPASS}" ) $( [[ -z ${HLDS_GAME} ]] || printf %s "+app_set_config 90 mod ${HLDS_GAME}" ) $( [[ -z ${VALIDATE} ]] || printf %s "validate" ) +quit
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else
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echo -e "No appid set. Starting Server"
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fi
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