
Installing `node_modules` in `/` fails made a directory named `/wrapper/` and moved files there to resolve. updated entrypoint to match new location.
48 lines
2.1 KiB
Bash
48 lines
2.1 KiB
Bash
#!/bin/bash
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cd /home/container
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# Make internal Docker IP address available to processes.
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export INTERNAL_IP=`ip route get 1 | awk '{print $(NF-2);exit}'`
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## if auto_update is not set or to 1 update
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if [ -z ${AUTO_UPDATE} ] || [ "${AUTO_UPDATE}" == "1" ]; then
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# Allow for the staging branch to also update itself
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./steamcmd/steamcmd.sh +force_install_dir /home/container +login anonymous +app_update 258550 $( [[ -z ${SRCDS_BETAID} ]] || printf %s "-beta ${SRCDS_BETAID}" ) $( [[ -z ${SRCDS_BETAPASS} ]] || printf %s "-betapassword ${SRCDS_BETAPASS}" ) +quit
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else
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echo -e "Not updating game server as auto update was set to 0. Starting Server"
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fi
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# Replace Startup Variables
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MODIFIED_STARTUP=`eval echo $(echo ${STARTUP} | sed -e 's/{{/${/g' -e 's/}}/}/g')`
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echo ":/home/container$ ${MODIFIED_STARTUP}"
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if [[ "${FRAMEWORK}" == "carbon" ]]; then
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# Carbon: https://github.com/CarbonCommunity/Carbon.Core
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echo "Updating Carbon..."
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curl -sSL "https://github.com/CarbonCommunity/Carbon.Core/releases/download/production_build/Carbon.Linux.Release.tar.gz" | tar zx
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echo "Done updating Carbon!"
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export DOORSTOP_ENABLED=1
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export DOORSTOP_TARGET_ASSEMBLY="$(pwd)/carbon/managed/Carbon.Preloader.dll"
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MODIFIED_STARTUP="LD_PRELOAD=$(pwd)/libdoorstop.so ${MODIFIED_STARTUP}"
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elif [[ "${FRAMEWORK}" == "oxide-staging" ]]; then
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echo "updating oxide-staging"
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curl -sSL -o oxide-staging.zip "https://downloads.oxidemod.com/artifacts/Oxide.Rust/staging/Oxide.Rust-linux.zip"
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unzip -o -q oxide-staging.zip
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rm oxide-staging.zip
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echo "Done updating oxide Staging"
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elif [[ "$OXIDE" == "1" ]] || [[ "${FRAMEWORK}" == "oxide" ]]; then
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# Oxide: https://github.com/OxideMod/Oxide.Rust
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echo "Updating uMod..."
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curl -sSL "https://github.com/OxideMod/Oxide.Rust/releases/latest/download/Oxide.Rust-linux.zip" > umod.zip
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unzip -o -q umod.zip
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rm umod.zip
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echo "Done updating uMod!"
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# else Vanilla, do nothing
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fi
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# Fix for Rust not starting
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export LD_LIBRARY_PATH=$(pwd)/RustDedicated_Data/Plugins/x86_64:$(pwd)
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# Run the Server
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/wrapper/wrapper.js "${MODIFIED_STARTUP}" |