Refactor player entry initialization and optimize building state update logic

This commit is contained in:
2025-12-14 22:27:43 +01:00
parent 9ee675ac19
commit 26b5f1201e
3 changed files with 17 additions and 13 deletions

View File

@@ -141,13 +141,6 @@ namespace KCM
}
// Destroy persistent managers
if (KCMSteamManager != null)
{
helper.Log("Destroying KCMSteamManager.");
Destroy(KCMSteamManager.gameObject);
KCMSteamManager = null;
}
if (lobbyManager != null)
{
helper.Log("Destroying LobbyManager.");