This commit is contained in:
2025-12-14 21:04:22 +01:00
parent c4eb7e944d
commit 3a7b81bfd7
112 changed files with 12 additions and 16665 deletions

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@@ -1,129 +0,0 @@
using I2.Loc;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Reflection;
using System.Text;
using System.Threading.Tasks;
using TMPro;
using UnityEngine;
using UnityEngine.Events;
using UnityEngine.UI;
namespace KCM.UI
{
public class KCUIElement
{
public Transform t = null;
public string Name
{
get => t.name;
set => t.name = value;
}
public string Text
{
get => t.GetComponentInChildren<TextMeshProUGUI>().text;
set => t.GetComponentInChildren<TextMeshProUGUI>().text = value;
}
public Vector3 LocalPosition
{
get => Transform.localPosition;
set => Transform.localPosition = value;
}
public Vector3 Position
{
get => Transform.position;
set => Transform.position = value;
}
public Vector3 Size
{
get => Transform.localScale;
set => Transform.localScale = value;
}
public GameObject GameObject
{
get => t.gameObject;
}
public Transform Transform
{
get => t;
}
public bool FirstSibling
{
set
{
if (value)
Transform.SetAsFirstSibling();
}
}
public bool LastSibling
{
set
{
if (value)
Transform.SetAsLastSibling();
}
}
public int SiblingIndex
{
set => Transform.SetSiblingIndex(value);
}
public KCUIElement(Transform e, Transform parent = null)
{
if (parent == null)
t = GameObject.Instantiate(e);
else
t = GameObject.Instantiate(e, parent);
/*foreach (Transform child in e.GetComponentInChildren<Transform>())
{
createChild(child, t);
}*/
t.gameObject.SetActive(true);
//foreach (Localize Localize in Button.GetComponentsInChildren<Localize>())
// GameObject.Destroy(Localize);
//Button.onClick = new Button.ButtonClickedEvent();
}
public static void createChild(Transform child, Transform parent)
{
var t = GameObject.Instantiate(child, parent);
foreach (Transform c in child.GetComponentInChildren<Transform>())
{
createChild(c, t);
}
}
public override string ToString()
{
PropertyInfo[] _PropertyInfos = t.GetType().GetProperties();
var sb = new StringBuilder();
foreach (var info in _PropertyInfos)
{
var value = info.GetValue(Transform, null) ?? "(null)";
sb.AppendLine(info.Name + ": " + value.ToString());
}
return sb.ToString();
}
}
}

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@@ -1,133 +0,0 @@
using I2.Loc;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Reflection;
using System.Text;
using System.Threading.Tasks;
using TMPro;
using UnityEngine;
using UnityEngine.Events;
using UnityEngine.UI;
namespace KCM.UI
{
class KaC_Button
{
public Button Button = null;
public string Name
{
get => Button.name;
set => Button.name = value;
}
public string Text
{
get => Button.GetComponentInChildren<TextMeshProUGUI>().text;
set => Button.GetComponentInChildren<TextMeshProUGUI>().text = value;
}
public UnityAction OnClick
{
set => Button.onClick.AddListener(value);
}
public Vector3 LocalPosition
{
get => Transform.localPosition;
set => Transform.localPosition = value;
}
public Vector3 Position
{
get => Transform.position;
set => Transform.position = value;
}
public Vector3 Size
{
get => Transform.localScale;
set => Transform.localScale = value;
}
public GameObject GameObject
{
get => Button.gameObject;
}
public Transform Transform
{
get => GameObject.transform;
}
public bool FirstSibling
{
set
{
if (value)
Transform.SetAsFirstSibling();
}
}
public bool LastSibling
{
set
{
if (value)
Transform.SetAsLastSibling();
}
}
public int SiblingIndex
{
set => Transform.SetSiblingIndex(value);
}
public KaC_Button(Transform parent = null)
{
Button b = Constants.MainMenuUI_T.Find("TopLevelUICanvas/TopLevel/Body/ButtonContainer/New").GetComponent<Button>();
if (parent == null)
Button = GameObject.Instantiate(b);
else
Button = GameObject.Instantiate(b, parent);
foreach (Localize Localize in Button.GetComponentsInChildren<Localize>())
GameObject.Destroy(Localize);
Button.onClick = new Button.ButtonClickedEvent();
}
public KaC_Button(Button b, Transform parent = null)
{
if (b == null)
b = Constants.MainMenuUI_T.Find("TopLevelUICanvas/TopLevel/Body/ButtonContainer/New").GetComponent<Button>();
if (parent == null)
Button = GameObject.Instantiate(b);
else
Button = GameObject.Instantiate(b, parent);
foreach (Localize Localize in Button.GetComponentsInChildren<Localize>())
GameObject.Destroy(Localize);
Button.onClick = new Button.ButtonClickedEvent();
}
public override string ToString()
{
PropertyInfo[] _PropertyInfos = Button.GetType().GetProperties();
var sb = new StringBuilder();
foreach (var info in _PropertyInfos)
{
var value = info.GetValue(Button, null) ?? "(null)";
sb.AppendLine(info.Name + ": " + value.ToString());
}
return sb.ToString();
}
}
}