fix: Enhance button container pathfinding and add null checks for ServerBrowser references
This commit is contained in:
42
Main.cs
42
Main.cs
@@ -196,12 +196,37 @@ namespace KCM
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return;
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return;
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}
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}
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// Debug: Log the UI structure to find the correct path
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Main.helper.Log($"MainMenuUI_T name: {Constants.MainMenuUI_T.name}");
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Main.helper.Log($"MainMenuUI_T children count: {Constants.MainMenuUI_T.childCount}");
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for (int i = 0; i < Constants.MainMenuUI_T.childCount; i++)
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{
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var child = Constants.MainMenuUI_T.GetChild(i);
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Main.helper.Log($" Child {i}: {child.name}");
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for (int j = 0; j < child.childCount; j++)
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{
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Main.helper.Log($" SubChild {j}: {child.GetChild(j).name}");
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}
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}
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// Try different paths to find the button container
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var buttonContainer = Constants.MainMenuUI_T.Find("TopLevelUICanvas/TopLevel/Body/ButtonContainer/New");
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var buttonContainer = Constants.MainMenuUI_T.Find("TopLevelUICanvas/TopLevel/Body/ButtonContainer/New");
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if (buttonContainer == null)
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if (buttonContainer == null)
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{
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{
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Main.helper.Log("Button container not found");
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// Try without TopLevelUICanvas prefix
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buttonContainer = Constants.MainMenuUI_T.Find("TopLevel/Body/ButtonContainer/New");
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}
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if (buttonContainer == null)
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{
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// Try direct path
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buttonContainer = Constants.MainMenuUI_T.Find("Body/ButtonContainer/New");
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}
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if (buttonContainer == null)
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{
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Main.helper.Log("Button container not found in any path");
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return;
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return;
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}
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}
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Main.helper.Log($"Found button container at: {buttonContainer.name}");
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KaC_Button serverBrowser = new KaC_Button(buttonContainer.parent)
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KaC_Button serverBrowser = new KaC_Button(buttonContainer.parent)
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{
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{
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@@ -287,11 +312,18 @@ namespace KCM
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{
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{
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try
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try
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{
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{
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ServerBrowser.serverBrowserRef.SetActive(state == MenuState.ServerBrowser);
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// Null checks for ServerBrowser references
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ServerBrowser.serverLobbyRef.SetActive(state == MenuState.ServerLobby);
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if (ServerBrowser.serverBrowserRef != null)
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ServerBrowser.serverBrowserRef.SetActive(state == MenuState.ServerBrowser);
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ServerBrowser.KCMUICanvas.gameObject.SetActive((int)state > 21);
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if (ServerBrowser.serverLobbyRef != null)
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helper.Log(((int)state > 21).ToString());
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ServerBrowser.serverLobbyRef.SetActive(state == MenuState.ServerLobby);
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if (ServerBrowser.KCMUICanvas != null)
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{
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ServerBrowser.KCMUICanvas.gameObject.SetActive((int)state > 21);
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helper.Log(((int)state > 21).ToString());
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}
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GameState.inst.mainMenuMode.TransitionTo((MainMenuMode.State)state);
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GameState.inst.mainMenuMode.TransitionTo((MainMenuMode.State)state);
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}
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}
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