na még 1x
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40
Main.cs
40
Main.cs
@@ -226,6 +226,45 @@ namespace KCM
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catch
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{
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}
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return -1;
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}
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private static string TryGetGameModeName()
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{
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try
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{
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if (GameState.inst == null)
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return "null";
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var t = GameState.inst.GetType();
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var modeProp = t.GetProperty("mode", BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic)
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?? t.GetProperty("Mode", BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic)
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?? t.GetProperty("CurrentMode", BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic);
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if (modeProp != null)
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{
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object m = modeProp.GetValue(GameState.inst, null);
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return m != null ? m.GetType().Name : "null";
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}
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var modeField = t.GetField("mode", BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic)
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?? t.GetField("Mode", BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic)
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?? t.GetField("currentMode", BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic)
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?? t.GetField("currMode", BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic);
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if (modeField != null)
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{
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object fm = modeField.GetValue(GameState.inst);
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return fm != null ? fm.GetType().Name : "null";
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}
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}
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catch
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{
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}
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return "unknown";
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}
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private static bool TryGetVillagerPosition(Villager villager, out Vector3 position)
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@@ -502,6 +541,7 @@ namespace KCM
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#endregion
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public static int FixedUpdateInterval = 0;
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private static int worldReadyRebuildDone = 0;
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private static long lastVillagerMoveMs = 0;
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private static long lastVillagerProbeMs = 0;
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private static long lastVillagerStallLogMs = 0;
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