first commit
This commit is contained in:
72
RiptideSteamTransport/Transport/SteamConnection.cs
Normal file
72
RiptideSteamTransport/Transport/SteamConnection.cs
Normal file
@@ -0,0 +1,72 @@
|
||||
// This file is provided under The MIT License as part of RiptideSteamTransport.
|
||||
// Copyright (c) Tom Weiland
|
||||
// For additional information please see the included LICENSE.md file or view it on GitHub:
|
||||
// https://github.com/tom-weiland/RiptideSteamTransport/blob/main/LICENSE.md
|
||||
|
||||
using Steamworks;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace Riptide.Transports.Steam
|
||||
{
|
||||
public class SteamConnection : Connection, IEquatable<SteamConnection>
|
||||
{
|
||||
public readonly CSteamID SteamId;
|
||||
public readonly HSteamNetConnection SteamNetConnection;
|
||||
|
||||
internal bool DidReceiveConnect;
|
||||
|
||||
private readonly SteamPeer peer;
|
||||
|
||||
internal SteamConnection(CSteamID steamId, HSteamNetConnection steamNetConnection, SteamPeer peer)
|
||||
{
|
||||
SteamId = steamId;
|
||||
SteamNetConnection = steamNetConnection;
|
||||
this.peer = peer;
|
||||
}
|
||||
|
||||
protected internal override void Send(byte[] dataBuffer, int amount)
|
||||
{
|
||||
peer.Send(dataBuffer, amount, SteamNetConnection);
|
||||
}
|
||||
|
||||
/// <inheritdoc/>
|
||||
public override string ToString() => SteamNetConnection.ToString();
|
||||
|
||||
/// <inheritdoc/>
|
||||
public override bool Equals(object obj) => Equals(obj as SteamConnection);
|
||||
/// <inheritdoc/>
|
||||
public bool Equals(SteamConnection other)
|
||||
{
|
||||
if (other is null)
|
||||
return false;
|
||||
|
||||
if (ReferenceEquals(this, other))
|
||||
return true;
|
||||
|
||||
return SteamNetConnection.Equals(other.SteamNetConnection);
|
||||
}
|
||||
|
||||
/// <inheritdoc/>
|
||||
public override int GetHashCode()
|
||||
{
|
||||
return -721414014 + EqualityComparer<HSteamNetConnection>.Default.GetHashCode(SteamNetConnection);
|
||||
}
|
||||
|
||||
public static bool operator ==(SteamConnection left, SteamConnection right)
|
||||
{
|
||||
if (left is null)
|
||||
{
|
||||
if (right is null)
|
||||
return true;
|
||||
|
||||
return false; // Only the left side is null
|
||||
}
|
||||
|
||||
// Equals handles case of null on right side
|
||||
return left.Equals(right);
|
||||
}
|
||||
|
||||
public static bool operator !=(SteamConnection left, SteamConnection right) => !(left == right);
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user