Add advanced sync logging for debugging host-client sync issues
- Add LogSync() helper method in Main.cs for consistent sync logging - Log all packet send/receive events in PacketHandler and Packet classes - Add detailed building placement logging in WorldPlace.cs (all properties, final state) - Add building state update logging in BuildingStatePacket.cs - Add building state send logging in BuildingStateManager.cs All sync logs are prefixed with [SYNC] for easy filtering. 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
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6
Main.cs
6
Main.cs
@@ -56,6 +56,12 @@ namespace KCM
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public static Dictionary<ushort, string> clientSteamIds = new Dictionary<ushort, string>();
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public static Dictionary<Guid, BuildingStatePacket> pendingBuildingStatePackets = new Dictionary<Guid, BuildingStatePacket>();
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// Advanced sync logging helper
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public static void LogSync(string message)
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{
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helper.Log($"[SYNC] {message}");
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}
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public static KCPlayer GetPlayerByClientID(ushort clientId)
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{
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return kCPlayers[clientSteamIds[clientId]];
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