Add advanced sync logging for debugging host-client sync issues

- Add LogSync() helper method in Main.cs for consistent sync logging
- Log all packet send/receive events in PacketHandler and Packet classes
- Add detailed building placement logging in WorldPlace.cs (all properties, final state)
- Add building state update logging in BuildingStatePacket.cs
- Add building state send logging in BuildingStateManager.cs

All sync logs are prefixed with [SYNC] for easy filtering.

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
This commit is contained in:
2025-12-14 15:35:57 +01:00
parent 6b014c72db
commit c4e25f6c12
6 changed files with 47 additions and 11 deletions

View File

@@ -58,6 +58,14 @@ namespace KCM.Packets.State
if (building == null)
return;
Main.LogSync($"========== BUILDING STATE UPDATE ==========");
Main.LogSync($"Building: {uniqueName} guid={guid}");
Main.LogSync($" globalPosition={globalPosition}");
Main.LogSync($" localPosition={localPosition}");
Main.LogSync($" rotation={rotation} (euler={rotation.eulerAngles})");
Main.LogSync($" built={built}, placed={placed}, open={open}");
Main.LogSync($" constructionProgress={constructionProgress}");
try
{
building.UniqueName = uniqueName;