Add advanced sync logging for debugging host-client sync issues
- Add LogSync() helper method in Main.cs for consistent sync logging - Log all packet send/receive events in PacketHandler and Packet classes - Add detailed building placement logging in WorldPlace.cs (all properties, final state) - Add building state update logging in BuildingStatePacket.cs - Add building state send logging in BuildingStateManager.cs All sync logs are prefixed with [SYNC] for easy filtering. 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
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@@ -26,7 +26,12 @@ namespace KCM.StateManagement.BuildingState
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Building building = (Building)observer.state;
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//Main.helper.Log("Should send building network update for: " + building.UniqueName);
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Main.LogSync($"SENDING building state update for: {building.UniqueName} guid={building.guid}");
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Main.LogSync($" position={building.transform.position}");
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if (building.transform.childCount > 0)
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{
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Main.LogSync($" rotation={building.transform.GetChild(0).rotation} (euler={building.transform.GetChild(0).rotation.eulerAngles})");
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}
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new BuildingStatePacket()
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{
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