fix?
This commit is contained in:
17
Main.cs
17
Main.cs
@@ -550,7 +550,12 @@ namespace KCM
|
||||
{
|
||||
public static bool Prefix(Player __instance)
|
||||
{
|
||||
if (KCClient.client.IsConnected && __instance.gameObject.name.Contains("Client Player") && !LobbyManager.loadingSave)
|
||||
var localPlayer = Player.inst;
|
||||
if (KCClient.client.IsConnected &&
|
||||
__instance != null &&
|
||||
(localPlayer == null || __instance != localPlayer) &&
|
||||
__instance.gameObject != null &&
|
||||
__instance.gameObject.name.Contains("Client Player"))
|
||||
{
|
||||
try
|
||||
{
|
||||
@@ -1206,6 +1211,7 @@ namespace KCM
|
||||
if (KCServer.IsRunning)
|
||||
{
|
||||
Main.helper.Log("Trying to load multiplayer save");
|
||||
KCM.StateManagement.Observers.StateObserver.ClearAll();
|
||||
LoadSave.LastLoadDirectory = path;
|
||||
path = path + "/" + filename;
|
||||
|
||||
@@ -1453,11 +1459,12 @@ namespace KCM
|
||||
Main.helper.Log(e.Message);
|
||||
}
|
||||
|
||||
bool flag2 = building.GetComponent<Keep>() != null && building.TeamID() == p.PlayerLandmassOwner.teamId;
|
||||
Main.helper.Log("Set keep? " + flag2);
|
||||
if (flag2)
|
||||
var keep = building.GetComponent<Keep>();
|
||||
bool shouldSetKeep = keep != null && p.keep == null;
|
||||
Main.helper.Log("Set keep? " + shouldSetKeep);
|
||||
if (shouldSetKeep)
|
||||
{
|
||||
p.keep = building.GetComponent<Keep>();
|
||||
p.keep = keep;
|
||||
Main.helper.Log(p.keep.ToString());
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user