Files
K-C-Multiplayer/Packets/Game/GameBuilding/CompleteBuild.cs
2025-12-14 21:08:19 +01:00

28 lines
654 B
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace KCM.Packets.Game.GameBuilding
{
public class CompleteBuild : Packet
{
public override ushort packetId => (int)Enums.Packets.CompleteBuild;
public Guid buildingId { get; set; }
public override void HandlePacketClient()
{
if (KCClient.client.Id == clientId) return;
Player.inst.GetBuilding(buildingId).CompleteBuild();
}
public override void HandlePacketServer()
{
//throw new NotImplementedException();
}
}
}