Files
K-C-Multiplayer/Packets/Game/GamePlayer/SetupInitialWorkersPacket.cs
2025-12-14 21:08:19 +01:00

36 lines
827 B
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace KCM.Packets.Game.GamePlayer
{
public class SetupInitialWorkersPacket : Packet
{
public override ushort packetId => (ushort)Enums.Packets.SetupInitialWorkers;
public Guid keepGuid { get; set; }
public override void HandlePacketClient()
{
if (KCClient.client.Id == clientId) return;
/*Keep keep = player.inst.GetBuilding(keepGuid).GetComponent<Keep>();
if (keep == null)
{
Main.helper.Log("Keep not found.");
return;
}
player.inst.SetupInitialWorkers(keep);*/
}
public override void HandlePacketServer()
{
}
}
}