38 lines
1012 B
C#
38 lines
1012 B
C#
using KCM.StateManagement.Sync;
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using System;
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using System.Collections.Generic;
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namespace KCM.Packets.State
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{
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public class ResourceSnapshotPacket : Packet
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{
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public override ushort packetId => (ushort)Enums.Packets.ResourceSnapshot;
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public override Riptide.MessageSendMode sendMode => Riptide.MessageSendMode.Unreliable;
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public List<int> resourceTypes { get; set; }
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public List<int> amounts { get; set; }
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public override void HandlePacketClient()
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{
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try
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{
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if (KCClient.client.IsConnected && KCClient.client.Id == clientId)
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return;
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SyncManager.ApplyResourceSnapshot(resourceTypes, amounts);
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}
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catch (Exception ex)
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{
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Main.helper.Log("Error applying ResourceSnapshotPacket");
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Main.helper.Log(ex.ToString());
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}
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}
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public override void HandlePacketServer()
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{
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}
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}
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}
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