Files
K-C-Multiplayer/Packets/Lobby/ChatMessage.cs
2025-12-13 14:28:35 +01:00

33 lines
864 B
C#

using KCM.Packets.Handlers;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace KCM.Packets.Lobby
{
public class ChatMessage : Packet
{
public override ushort packetId => (int)Enums.Packets.ChatMessage;
public string PlayerName { get; set; }
public string Message { get; set; }
public override void HandlePacketServer()
{
//Main.helper.Log("Received chat packet: " + Message);
//SendToAll(KCClient.client.Id);
//LobbyHandler.AddChatMessage(clientId, PlayerName, Message);
}
public override void HandlePacketClient()
{
Main.helper.Log("Received chat packet: " + Message);
LobbyHandler.AddChatMessage(clientId, PlayerName, Message);
}
}
}