29 lines
617 B
C#
29 lines
617 B
C#
using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace KCM.Packets.Lobby
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{
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public class PlayerReady : Packet
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{
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public override ushort packetId => (int)Enums.Packets.PlayerReady;
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public bool IsReady { get; set; }
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public override void HandlePacketServer()
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{
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IsReady = !player.ready;
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//SendToAll(KCClient.client.Id);
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player.ready = IsReady;
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}
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public override void HandlePacketClient()
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{
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player.ready = IsReady;
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}
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}
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}
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