37 lines
1.2 KiB
C#
37 lines
1.2 KiB
C#
using System;
|
|
using System.Collections.Generic;
|
|
using System.Runtime.Serialization;
|
|
using BinaryPack.Attributes;
|
|
using NitroxModel.DataStructures.GameLogic.Entities.Metadata;
|
|
using NitroxModel.DataStructures.Unity;
|
|
|
|
namespace NitroxModel.DataStructures.GameLogic.Entities;
|
|
|
|
[Serializable, DataContract]
|
|
public class RadiationLeakEntity : GlobalRootEntity
|
|
{
|
|
[DataMember(Order = 1)]
|
|
public int ObjectIndex { get; set; }
|
|
|
|
[IgnoreConstructor]
|
|
protected RadiationLeakEntity()
|
|
{
|
|
// Constructor for serialization. Has to be "protected" for json serialization.
|
|
}
|
|
|
|
public RadiationLeakEntity(NitroxId id, int objectIndex, RadiationMetadata metadata)
|
|
{
|
|
Id = id;
|
|
ObjectIndex = objectIndex;
|
|
Metadata = metadata;
|
|
Transform = new();
|
|
}
|
|
|
|
/// <remarks>Used for deserialization</remarks>
|
|
public RadiationLeakEntity(int objectIndex, NitroxTransform transform, int level, string classId, bool spawnedByServer, NitroxId id, NitroxTechType techType, EntityMetadata metadata, NitroxId parentId, List<Entity> childEntities) :
|
|
base(transform, level, classId, spawnedByServer, id, techType, metadata, parentId, childEntities)
|
|
{
|
|
ObjectIndex = objectIndex;
|
|
}
|
|
}
|