23 lines
451 B
C#
23 lines
451 B
C#
using System;
|
|
|
|
namespace NitroxModel.DataStructures.Unity
|
|
{
|
|
public struct NitroxVector4
|
|
{
|
|
public float X;
|
|
public float Y;
|
|
public float Z;
|
|
public float W;
|
|
|
|
public NitroxVector4(float x, float y, float z, float w)
|
|
{
|
|
W = w;
|
|
X = x;
|
|
Y = y;
|
|
Z = z;
|
|
}
|
|
|
|
public float Magnitude => (float)Math.Sqrt(X * X + Y * Y + Z * Z + W * W);
|
|
}
|
|
}
|