Files
Nitrox/NitroxModel/Packets/BuildingResync.cs
2025-07-06 00:23:46 +02:00

19 lines
540 B
C#

using System;
using System.Collections.Generic;
using NitroxModel.DataStructures.GameLogic.Entities.Bases;
namespace NitroxModel.Packets;
[Serializable]
public sealed class BuildingResync : Packet
{
public Dictionary<BuildEntity, int> BuildEntities { get; }
public Dictionary<ModuleEntity, int> ModuleEntities { get; }
public BuildingResync(Dictionary<BuildEntity, int> buildEntities, Dictionary<ModuleEntity, int> moduleEntities)
{
BuildEntities = buildEntities;
ModuleEntities = moduleEntities;
}
}