19 lines
540 B
C#
19 lines
540 B
C#
using System;
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using System.Collections.Generic;
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using NitroxModel.DataStructures.GameLogic.Entities.Bases;
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namespace NitroxModel.Packets;
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[Serializable]
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public sealed class BuildingResync : Packet
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{
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public Dictionary<BuildEntity, int> BuildEntities { get; }
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public Dictionary<ModuleEntity, int> ModuleEntities { get; }
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public BuildingResync(Dictionary<BuildEntity, int> buildEntities, Dictionary<ModuleEntity, int> moduleEntities)
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{
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BuildEntities = buildEntities;
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ModuleEntities = moduleEntities;
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}
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}
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