Files
Nitrox/NitroxModel/Packets/CellVisibilityChanged.cs
2025-07-06 00:23:46 +02:00

21 lines
543 B
C#

using System;
using NitroxModel.DataStructures.GameLogic;
namespace NitroxModel.Packets
{
[Serializable]
public class CellVisibilityChanged : Packet
{
public ushort PlayerId { get; }
public AbsoluteEntityCell[] Added { get; }
public AbsoluteEntityCell[] Removed { get; }
public CellVisibilityChanged(ushort playerId, AbsoluteEntityCell[] added, AbsoluteEntityCell[] removed)
{
PlayerId = playerId;
Added = added;
Removed = removed;
}
}
}