Files
Nitrox/NitroxModel/Packets/EntitySpawnedByClient.cs
2025-07-06 00:23:46 +02:00

20 lines
505 B
C#

using System;
using NitroxModel.DataStructures.GameLogic;
namespace NitroxModel.Packets;
[Serializable]
public class EntitySpawnedByClient : Packet
{
public Entity Entity { get; }
public bool RequireRespawn { get; }
public bool RequireSimulation { get; }
public EntitySpawnedByClient(Entity entity, bool requireRespawn = false, bool requireSimulation = true)
{
Entity = entity;
RequireRespawn = requireRespawn;
RequireSimulation = requireSimulation;
}
}