Files
Nitrox/NitroxModel/Packets/GameModeChanged.cs
2025-07-06 00:23:46 +02:00

30 lines
707 B
C#

using System;
using NitroxModel.Server;
namespace NitroxModel.Packets;
[Serializable]
public class GameModeChanged : Packet
{
public ushort PlayerId { get; }
public bool AllPlayers { get; }
public NitroxGameMode GameMode { get; }
public GameModeChanged(ushort playerId, bool allPlayers, NitroxGameMode gameMode)
{
PlayerId = playerId;
AllPlayers = allPlayers;
GameMode = gameMode;
}
public static GameModeChanged ForPlayer(ushort playerId, NitroxGameMode gameMode)
{
return new(playerId, false, gameMode);
}
public static GameModeChanged ForAllPlayers(NitroxGameMode gameMode)
{
return new(0, true, gameMode);
}
}