26 lines
960 B
C#
26 lines
960 B
C#
using System;
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using NitroxModel.MultiplayerSession;
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namespace NitroxModel.Packets
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{
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[Serializable]
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public class MultiplayerSessionReservation : CorrelatedPacket
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{
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public ushort PlayerId { get; }
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public string ReservationKey { get; }
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public MultiplayerSessionReservationState ReservationState { get; }
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public MultiplayerSessionReservation(string correlationId, MultiplayerSessionReservationState reservationState) : base(correlationId)
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{
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ReservationState = reservationState;
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}
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public MultiplayerSessionReservation(string correlationId, ushort playerId, string reservationKey,
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MultiplayerSessionReservationState reservationState = MultiplayerSessionReservationState.RESERVED) : this(correlationId, reservationState)
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{
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PlayerId = playerId;
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ReservationKey = reservationKey;
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}
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}
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}
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