19 lines
613 B
C#
19 lines
613 B
C#
using System;
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using NitroxModel.MultiplayerSession;
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namespace NitroxModel.Packets
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{
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[Serializable]
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public class MultiplayerSessionReservationRequest : CorrelatedPacket
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{
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public PlayerSettings PlayerSettings { get; }
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public AuthenticationContext AuthenticationContext { get; }
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public MultiplayerSessionReservationRequest(string correlationId, PlayerSettings playerSettings, AuthenticationContext authenticationContext) : base(correlationId)
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{
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PlayerSettings = playerSettings;
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AuthenticationContext = authenticationContext;
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}
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}
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}
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