Files
Nitrox/NitroxModel/Packets/MultiplayerSessionReservationRequest.cs
2025-07-06 00:23:46 +02:00

19 lines
613 B
C#

using System;
using NitroxModel.MultiplayerSession;
namespace NitroxModel.Packets
{
[Serializable]
public class MultiplayerSessionReservationRequest : CorrelatedPacket
{
public PlayerSettings PlayerSettings { get; }
public AuthenticationContext AuthenticationContext { get; }
public MultiplayerSessionReservationRequest(string correlationId, PlayerSettings playerSettings, AuthenticationContext authenticationContext) : base(correlationId)
{
PlayerSettings = playerSettings;
AuthenticationContext = authenticationContext;
}
}
}